An item description window displaying a Rifle's profile, from OpenFusion.
| “ | Rifles are reliable long-range weapons that do major damage, but they can only hit a single enemy at one time. | ” |
The Rifle is a type of objects in Cartoon Network Universe: FusionFall. They are items for the Avatar that are used to combat enemies. Rifles come in various designs and colors, some of which are based on content from different medias.
Gameplay
In gameplay, Rifles are typically wielded by the Avatar, although some NPCs are also seen wielding them, albeit for purely cosmetic reasons. Classified as Weapons, Rifles all affect the Avatar's performance in combat.[1] In comparison to other weapons, Rifles are reliable long-range weapons that do major damage,[2][3] more so than a Shattergun.[4] However, they can only hit a single enemy at one time.[2][5] Furthermore, Rifles make use of target reticles.
Notably, the Rifles' Vs. One and Vs. Many stats determine how much damage they can deal against lone and multiple enemies respectively; the higher their stats, the more damage they deal. When to wield a Rifle is best determined by the enemies that the player expects to fight.[1] In general though, Rifle are best against a single target, but poor against groups of enemies.[3]
List of Rifles
| Image | Name | Level | Description | Solo Att | Group Att | Range | Rarity | Trade | Buy | Sell |
|---|---|---|---|---|---|---|---|---|---|---|
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Lightning Gun | 1 | The power of an electric storm in the palm of your hand! | 192 | 162 | Medium | Common | Tradable | 254 | 64 |
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Spidermonkey Web Shooter This content is accessed via an in-game code. |
1 | Fire sticky webbing, just like Ben's Spidermonkey alien form, with this cool weapon. | 224 | 194 | Short | Rare | Not tradable | 267 | 67 |
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Ship Arm Cannon | 4 | Like other mecomorphs, Ship can transform into any sort of machine, including this powerful arm cannon. | 263 | 233 | Medium | Rare | Not tradable | 77 | 77 |
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Racer D Shell Slinger This content is accessed via an in-game code. |
5 | Fire turtle shells at your opponents, whether they're on the move or standing still. | 276 | 246 | Medium | Rare | Not tradable | 324 | 81 |
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Anubis Laser Rifle | 6 | This won't turn your foes into dogs, but it will tell them to "heel!" Mojo recommended. | 302 | 272 | Long | Ultra rare | Not tradable | 346 | 87 |
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Eightball Fireball Cannon | 7 | This damaging field weapon packs a powerful ranged fireball attack, just like Megas XLR. | 302 | 272 | Long | Rare | Tradable | 357 | 89 |
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Luxury Rifle | 7 | A lavish piece of hardware that fires concentrated protonic energy at its target. | 287 | 257 | Long | Uncommon | Tradable | 348 | 87 |
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Recon Rifle | 7 | The Recon Rifle is a highly-portable long-range weapon. | 302 | 272 | Long | Rare | Tradable | 357 | 89 |
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Goop Acid Buster | 9 | Grandpa Max harnessed the power of Goop's gelatinous form for this handheld weapon. | 328 | 298 | Long | Rare | Tradable | 393 | 98 |
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Swamp Recon Rifle | 9 | The Recon Rifle is a highly-portable long-range weapon. | 328 | 298 | Long | Rare | Tradable | 393 | 98 |
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VIP Rifle | 9 | A lavish piece of hardware that fires concentrated protonic energy at its target. | 313 | 283 | Long | Uncommon | Tradable | 383 | 96 |
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Socialite Rifle | 11 | A lavish piece of hardware that fires concentrated protonic energy at its target. | 339 | 309 | Long | Uncommon | Tradable | 423 | 106 |
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Subterranean Recon Rifle | 11 | The Recon Rifle is a highly-portable long-range weapon. | 354 | 324 | Long | Rare | Tradable | 433 | 108 |
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S.C.A.M.P.P. | 12 | Soup Can And Magnified Photon Phlazer. A standard-issue KND weapon. | 367 | 337 | Long | Rare | Tradable | 454 | 114 |
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Celebrity Rifle | 13 | A lavish piece of hardware that fires concentrated protonic energy at its target. | 365 | 335 | Long | Uncommon | Tradable | 466 | 117 |
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Desert Recon Rifle | 13 | The Recon Rifle is a highly-portable long-range weapon. | 380 | 350 | Long | Rare | Tradable | 477 | 119 |
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Presidential Rifle | 15 | A lavish piece of hardware that fires concentrated protonic energy at its target. | 391 | 361 | Long | Uncommon | Tradable | 513 | 128 |
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Urban Recon Rifle | 15 | The Recon Rifle is a highly-portable long-range weapon. | 406 | 376 | Long | Rare | Tradable | 525 | 131 |
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Providence Rifle | 16 | Standard issue phase rifle for Providence Agents. | 432 | 402 | Medium | Ultra rare | Tradable | 141 | 141 |
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Spitwad Sniper Rifle | 16 | Loaded with paper and saliva, this deadly accurate weapon is a schoolhouse classic. | 419 | 389 | Medium | Rare | Tradable | ||
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Dual Edge | 18 | This weapon courses with static energy and fires devastating electric beams! | 445 | 415 | Long | Rare | Tradable | 608 | 152 |
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S.H.A.V.E.R.A.M.A. | 18 | From the KND arsenal. Shoots Heckuv Alotta Very Electric Razors And Multiple Armaments. | 445 | 415 | Long | Rare | Tradable | 608 | 152 |
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Sensitive S.H.A.V.E.R.A.M.A. | 20 | From the KND arsenal. Shoots Heckuv Alotta Very Electric Razors And Multiple Armaments. | 471 | 441 | Long | Rare | Tradable | 670 | 168 |
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Static Edge | 20 | This weapon courses with static energy and fires devastating electric beams! | 471 | 441 | Long | Rare | Tradable | 670 | 168 |
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Electro Edge | 22 | This weapon courses with static energy and fires devastating electric beams! | 497 | 467 | Long | Rare | Tradable | 738 | 185 |
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Moisturizing S.H.A.V.E.R.A.M.A. | 22 | From the KND arsenal. Shoots Heckuv Alotta Very Electric Razors And Multiple Armaments. | 497 | 467 | Long | Rare | Tradable | 738 | 185 |
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Giganto Destructo Ray | 24 | Modeled after Mojo's giant volcano weapon, but in convenient, handheld form. | 536 | 506 | Long | Ultra rare | Not tradable | 828 | 207 |
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Shock Edge | 24 | This weapon courses with static energy and fires devastating electric beams! | 523 | 493 | Long | Rare | Tradable | 814 | 204 |
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Triple-Action S.H.A.V.E.R.A.M.A. | 24 | From the KND arsenal. Shoots Heckuv Alotta Very Electric Razors And Multiple Armaments. | 523 | 493 | Long | Rare | Tradable | 814 | 204 |
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Lightning Edge | 26 | This weapon courses with static energy and fires devastating electric beams! | 549 | 519 | Long | Rare | Tradable | 897 | 224 |
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Super Smooth S.H.A.V.E.R.A.M.A. | 26 | From the KND arsenal. Shoots Heckuv Alotta Very Electric Razors And Multiple Armaments. | 549 | 519 | Long | Rare | Tradable | 897 | 224 |
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Fuse Jammer | 27 | A highly-specialized pistol that disrupts Fusion Matter on an elemental level. | 562 | 532 | Long | Rare | Tradable | 942 | 236 |
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Electric Storm Gun | 28 | The power of an electric storm in the palm of your hand! | 543 | 513 | Medium | Common | Tradable | 942 | 236 |
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Style Rifle | 28 | This exotic weapon blasts your target with stylish bursts of power. | 588 | 558 | Long | Ultra rare | Tradable | 1006 | 252 |
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Super Scope | 28 | Originally designed for sniping, this weapon has been modified for close-combat use. | 575 | 545 | Long | Rare | Tradable | 989 | 247 |
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Fuse Disruptor | 29 | A highly-specialized pistol that disrupts Fusion Matter on an elemental level. | 588 | 558 | Long | Rare | Tradable | 1038 | 260 |
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Dolphin Gun | 30 | This pistol utilizes sonic waves inspired by everyone's favorite undersea mammal! | 569 | 539 | Medium | Common | Tradable | 1038 | 260 |
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Hipster Rifle | 30 | This exotic weapon blasts your target with stylish bursts of power. | 614 | 584 | Long | Ultra rare | Tradable | 1109 | 277 |
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Rotation Rifle 10x | 30 | A specialized ranged weapon that features a rotational magazine for spinning projectiles. | 586 | 556 | Long | Uncommon | Tradable | 1065 | 266 |
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Super Scope Dragon | 30 | Originally designed for sniping, this weapon has been modified for close-combat use. | 601 | 571 | Long | Rare | Tradable | 1090 | 273 |
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Fuse Dissipater | 31 | A highly-specialized pistol that disrupts Fusion Matter on an elemental level. | 614 | 584 | Long | Rare | Tradable | 1144 | 286 |
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Glamour Rifle | 32 | This exotic weapon blasts your target with stylish bursts of power. | 640 | 610 | Long | Ultra rare | Tradable | 1222 | 306 |
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Rotation Rifle 20x | 32 | A specialized ranged weapon that features a rotational magazine for spinning projectiles. | 612 | 582 | Long | Uncommon | Tradable | 1173 | 293 |
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Super Scope Centaur | 32 | Originally designed for sniping, this weapon has been modified for close-combat use. | 627 | 597 | Long | Rare | Tradable | 1201 | 300 |
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Cyber Auto Rifle | 33 | A sophisticated rifle with a built-in accelerometer to adjust for a variety of environments. | 640 | 610 | Long | Rare | Tradable | 1261 | 315 |
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Fuse Decomposer | 33 | A highly-specialized pistol that disrupts Fusion Matter on an elemental level. | 640 | 610 | Long | Rare | Tradable | 1261 | 315 |
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Broadside Blaster | 34 | Blast Fuse's monsters with a wide beam of concussive force. | 653 | 623 | Long | Rare | Tradable | 1324 | 331 |
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Fashion Rifle | 34 | This exotic weapon blasts your target with stylish bursts of power. | 666 | 636 | Long | Ultra rare | Tradable | 1348 | 337 |
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Rotation Rifle 50x | 34 | A specialized ranged weapon that features a rotational magazine for spinning projectiles. | 638 | 608 | Long | Uncommon | Tradable | 1294 | 324 |
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Super Scope Griffon | 34 | Originally designed for sniping, this weapon has been modified for close-combat use. | 653 | 623 | Long | Rare | Tradable | 1324 | 331 |
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Battle Cannon | 35 | A very strong ranged weapon that fires clusters of antimatter at your target. | 666 | 636 | Long | Rare | Tradable | 1390 | 348 |
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Fuse Disintegrator | 35 | A highly-specialized pistol that disrupts Fusion Matter on an elemental level. | 666 | 636 | Long | Rare | Tradable | 1390 | 348 |
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Couture Rifle | 36 | This exotic weapon blasts your target with stylish bursts of power. | 692 | 662 | Long | Ultra rare | Tradable | 1486 | 372 |
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PM-1 Energy Rifle | 36 | The Plumbers modified some found alien tech to create a very versatile weapon. | 692 | 662 | Long | Ultra rare | Not tradable | 1486 | 372 |
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Rotation Rifle 100x | 36 | A specialized ranged weapon that features a rotational magazine for spinning projectiles. | 664 | 634 | Long | Uncommon | Tradable | 1426 | 357 |
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Super Scope Basilisk | 36 | Originally designed for sniping, this weapon has been modified for close-combat use. | 679 | 649 | Long | Rare | Tradable | 1460 | 365 |
References
- ↑ 1.0 1.1 Cartoon Network . Game Guide (English) (PDF) p. 43. Cartoon Network. Archived from the original on 20 October 2012.
- ↑ 2.0 2.1 Grigon Entertainment (14 January 2009). Cartoon Network Universe: FusionFall (PC). Cartoon Network. "Computress: Rifles are reliable long-range weapons that do major damage, but they can only hit a single enemy at one time."
- ↑ 3.0 3.1 Grigon Entertainment (14 January 2009). Cartoon Network Universe: FusionFall (PC). Cartoon Network. Mission: Advanced Training (Part 2 of 6).
- ↑ Grigon Entertainment (14 January 2009). Cartoon Network Universe: FusionFall (PC). Cartoon Network. "Computress: Shatterguns can hit multiple enemies at long range. But they don't do as much damage as a rifle."
- ↑ Grigon Entertainment (14 January 2009). Cartoon Network Universe: FusionFall (PC). Cartoon Network. "Game Guide: Rifle - ranged weapons that attack single targets."
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