The Simian Reaper is an enemy that appears in Cartoon Network Universe: FusionFall. It is a species of Fusion Monsters that is used in Fuse's Army, and the boss version of the Scythe Simians.
Physical appearance
Essentially a larger version of the Scythe Simian, the Simian Reaper is a simian-based Fusion Monster. It has a thin body with long limbs and tail, brown fur, a large claw in place of each of its hands, and a tall head, along with orange lava-like veins all over it. It also has featureless and menacing red eyes, a green mouth, and a pair of bat-like wings on its back.
Gameplay
In gameplay, the Simian Reapers are enemy monsters that the player can fight at various points in the game. To target a Simian Reaper, align the Avatar with it to make its information window appear on the top of the screen. Should its Health Bar reach zero when battling it, the Fusion Matter animating the Simian Reaper will break up, and the Simian Reaper will disintegrate.[1] The player will then automatically receive some Fusion Matter and Taros as reward. However, while the Simian Reaper's Taro reward remains consistent, its Fusion Matter reward will decrease for each level the Avatar is above the Simian Reaper; if the Avatar is six levels higher than the Simian Reaper or more, no Fusion Matter is rewarded. Sometimes, the player also automatically receives loot from defeated Simian Reapers in the form of C.R.A.T.E.s, Nano Potions, and Weapon Boosts.
In battle, the Simian Reapers target the Avatar when they get close enough. However, the higher the Avatar's level is, the closer they can get to a Simian Reaper without it attacking them. Once they begin fighting, the Simian Reapers will continue attacking until either they are destroyed, the Avatar is defeated, or the Avatar moves too far away from their point of origin. If the Avatar runs away from them, the Simian Reapers will follow them until they get too far away from their area of roaming, at which point they will return, where they will regain their full health instantly. Notably, while retreating, they will be invulnerable to attacks. Also, once defeated, a Simian Reaper will respawn after one hundred and fifty seconds.
History
Cartoon Network Universe: FusionFall
Fusion Invasion
The Past
In the Past, the Simian Reapers would fight the soldiers opposing the Fusion Invasion.
Behavior
Like other Fusion Monsters, the Simian Reapers are aggressive, hostile, and spit out Fusion Matter wherever they go.
Powers and abilities
Skills the Simian Reapers have exhibited include:
- Flight: The Simian Reapers are capable of flight thanks to their wings.
- Fusion Matter Explosion: The Simian Reapers possess the Eruption Attack, which lets them create a localized explosion of Fusion Matter from the ground. When launching this attack, the Simian Reapers make the ground below their opponent glow with Fusion Matter for a few seconds before causing a pillar of Fusion Matter to erupt.
- Nano Drain: The Simian Reapers possess the Corruption Attack, which lets them drain Nanos of their stamina. When they are attacking a Nano, they will start to glow, which is the wind up, before throwing an attack that will trump their opponent's Nano. Should it make contact, the Nano will lose a lot of stamina. Conversely, if their opponent drops their current Nano and brings out one that deflects the attack back at the Simian Reapers, the Nano will get a boost in stamina. Should the Simian Reapers launch their Corruption Attack on an opponent without a Nano out though, the former will take damage.
- Potion Consumption: The Simian Reapers possess the Battery Drain, which lets them launch attacks that can drain the Avatar's supply of Nano Potions and Weapon Boosts by a certain amount.
Rewards
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When defeated, the Simian Reapers may reward the player with C.R.A.T.E.s containing the following items:
| Image | Name |
|---|---|
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Gumball (Adaptium) |
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Gumball (Blastons) |
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Gumball (Cosmix) |
See also
References
- ↑ Quick Start Game Guide (English). "Chapter 6: Jump into Battle". p. 10. Majesco Entertainment (13 January 2009).


